Spell & Trap cards such as " Forbidden Lance", " Spellbook of Wisdom", " Infestation Pandemic", and " Tyrant's Temper" are good examples to use with.Monsters such as " Bixi, Water of the Yang Zing" (when used as material for a Synchro Summon), " Elemental HERO Wildheart", and " Divine Dragon Knight Felgrand" are good examples to use with.Use this card with effects that make your monsters unaffected by Trap Cards." Wind-Up Rabbit" and " Evilswarm Thunderbird" are excellent to combo with this card as a result, as you can remove an opponent's monster and they bring themselves back to the field later. In this example, I have an Elemental HERO Woodsman with 2000 DEF facedown, and a Compulsory Evacuation Device Trap Card facedown. He was talking about Dark Cat with White Tail, I believe. The card(s) selected does not need to remain on the field for this card to resolve and send any remaining targets to the deck and shuffle. You seem to think he was talking about Compulsory Evacuation Device.Return " Serpentine Princess" to your Deck to maintain card advantage.Use this card to shuffle a monster you control into the Deck that is rendered "unusable" by the effect of a card like " Nightmare Wheel", " Shadow Spell" or " Fiendish Chain"." Enemy Controller", " Crackdown" and " Double Magical Arm Bind" can all take control of your opponent's monsters during their turn. Take control of an opponent's monster, then use this card to shuffle that monster into their Deck along with another monster your opponent controls.This card can be searched by " A Cat of Ill Omen", " Primathmech Alembertian", " Trap Trick" and " Lilith, Lady of Lament".by the nature of "counter-traps" is why there is things that specifically do one thing or worded in a way, but not the other. The main reason something like this has to be differentiated is because we have 3 spell speeds. If you negate the effect though, you acknowledge the spell did exist, it just didn't do anything.Īgain, nobody is going to claim a bomb didn't go off because everyone was safe in a shelter. The chain you described is completely legal, CL1 Compuls targeting Mirrorjade, CL2 Mirrorjade. Why? Because its as though the attempted spell never existed. You can't chain quick effects (spell speed 2) to counter traps (spell speed 3) and other spell speed 2 effects that prevents activation in respond like Super Poly, Magical Meltdown, Branded Lost, etc. If you negate the activation, then of course they can attempt to cast another spell. Selecciona 1 monstruo en el Campo devuelve a la mano ese objetivo. To put it in yugioh terms, great shogun shien says "Your opponent can only activate 1 Spell/Trap Card each turn." Escolha 1 monstro no campo devolva o alvo para a mo. If something never existed, that's vastly different then say something that remains unharmed in a fire because it was locked in a safe. If you negate the activation, the effect never occurs, meaning it just never existed in the first place. Think of it as using a bow, Magical Meltdown makes it so nothing can stop you from shooting an arrow, but it doesn't guarantee that you'll hit the target. That is a core game mechanic, and cards interact with it as intended. Ash and Imperm don't care about activation. The reason why Magical Meltdown interacts with cards like Ash or Imperm in the way it does is because it only prevents card from having their activation negated, so for example, your opponent can't use the Solemn cards to stop you from fusion summoning, or any other card that negates activations. Say I chain Polymerization, you chain Maxx "C", I chain Ash and you chain Called By The Grave, the first card to use it's effect is CBTG instead of Polymerization? That's because a card doesn't use it's effect when it's activated, it uses it's effect when it resolves. Have you noticed that in a chain, cards use their effect backswards? I just fundamentally disagree with that rule. When your Invocation got negated by the Imperm'd slot, that's also intentional because Imperm prevented it from resolving, not preventing you from activating. Ash beat Shaddoll because Shaddoll's text allows Ash to interfere with it's resolution. In fact, Ash Blossom versus Shaddoll Fusion under Meltdown's influence is specifically brought up in an article on Car♥♥♥♥♥♥♥ (Yugioh/Insight/Articles/Rulings-To-Know-Magical-Meltdown, Steam flags direct link for whatever reason, sorry.)īoth of those examples you listed in the opening post are intentional. All Decks Containing Compulsory Evacuation Device. Activation and Effect Resolution are entirely different things, for monsters, traps and spells alike. vs alpha sigma, Sony hvr-z1u for sale, 1 reply, Toilet seat icon. Originally posted by Blunette:That is incorrect. Yugioh charmers fanfic Liwwadders blues, Turin brakes stalker lyrics, Coeden.
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